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Patch: Gameplay Update - 04-30-2026

Lady GeistAbramsApollo

Economy

Base health per boon reduced by 7
Souls required for boons after 13.2k/15k/17k/+2k per boon to 13.2k/14.5k/+1.5k per boon ends at 40k instead of 49k

Vitality Investment

Vitality Investment bonus increased 8/10/13/17/34/39/44/48/52/56% 9/12/15/20/38/42/46/50/56/62%

Weapon Investment

Weapon Investments bonus rescaled 7/9/13/20/49/60/80/95/115/135% 9/12/15/18/46/55/70/85/100/115%

NPC

Guardians, Base Guardians and Shrines now have 10% Bullet Resistance
Walkers Bullet Resistance increased 15% 25%
Medic Trooper missing health percent heal reduced 14% 12%
Medic Trooper fixed regen growth per minute reduced 3 2

Mechanics

Added a new T4 Vitality item, Indomitable. Upgrades from Reactive Barrier. Causes the next Stun, Chain, Immobilize, Sleep, or Silence from players to be automatically removed. When this happens, you gain a barrier and all your ability cooldowns are reduced by 20%. Cooldown: 55s. Innate: +8% Bullet Resistance and +8% Spirit Resistance.
Seraphim Wings damage reduced while in air reduced 60% 40%
The following abilities have -15% radius in Street Brawl: Bookwyrm, Flame Dash, Essence Bomb, Entangling Thorns, Lightning Ball, Pulse Grenade, Frost Grenade

Reduced bullet damage growth by 10% for the following heroes

Bebop, Pocket, Vyper

Reduced bullet damage growth by 5% for the following heroes

Victor

Increased bullet damage growth by 10% for the following heroes

Mo & Krill, Apollo
Getting knocked off bounce pads now sends you downwards quickly rather than continuing the trajectory towards the bounce pad destination
Fixed Alt Fire scaling for Yamato and Viscous not working recently

Items

Active Reload

Fire Rate increased +22% +25%

Opening Rounds

Weapon Damage reduced +45% +30%
Now upgrades from High-Velocity Rounds includes it's stats
Spirit Power reduced +10 +7

Split Shot

Max Stacks reduced 6 5
Weapon Damage per stack reduced 10% 8%
Cooldown increased from 24s to 27s

Shadow Weave

Moved from T4 to T3
Out of Combat Regen reduced 10 5
Duration reduced from 18s to 10s
Ambush duration reduced from 8s to 5s
Cooldown increased from 32s to 45s
Spot Radius increased from 18m to 20m
Ambush Spirit Power reduced 35 20
Ambush Fire Rate reduced 32% 20%
Ambush Melee damage reduced 25% 20%

Alchemical Fire

Spirit Power increased +8 +10

Heroic Aura

Cooldown reduced from 25s to 22s
Bullet Resistance aura increased 15% 17%

Blood Tribute

Now has an innate 8% Debuff Resistance
Active Debuff Resist reduced 40% 35%

Spiritual Overflow

No longer grants +15% Spirit Lifesteal as base stat
Now provides +15% Ability Duration
Activated buff no longer provides +20% Ability Duration
Activated buff now provides +20% Spirit Lifesteal

Frenzy

No longer grants +20% Spirit Resistance when below 50% Health
No longer grants +15% Base Spirit Resistance
No longer grants +0.75m Base Move Speed
Now grants +160 Health
Base Fire Rate increased 10% 15%
Low HP Move Speed increased 2.5 4
Low HP now grants +30% Debuff Resistance when Low HP procs, any existing debuffs are reduced by 30% duration
Low HP Fire Rate increased +25% +40%
Low HP bonus is now given for a duration and has a cooldown, whenever you are below the 50% threshold. Lasts 10s and has an 16s Cooldown.

Restorative Locket

Max Stacks increased 20 25 max stamina restore happens at 25 stacks now
Heal per stack reduced 20 16

Return Fire

Bullet Resistance increased 8% 10%
Bullet Damage Returned increased 60% 65%

Reactive Barrier

No longer restores 1 stamina on trigger
No longer grants +6% Spirit Resist
Now triggers off of Silence same trigger set as Indomitable
Cooldown increased from 40s to 55s
Barrier spirit scaling reduced 2.1 1.8

Trophy Collector

Moved from T3 Item to T2
Souls per stack reduced 25 18
Out of Combat regen reduced 4 2
Ability Range reduced from +1% Per Stack to +0.75%
No longer gives +20 Health per stack

Dispel Magic

Spirit Resistance reduced 16% 10%

Veil Walker

Now upgrades from Sprint Boots includes it's stats
Bonus Health Reduced +175 +125

Bullet Resilience

Now grants +3 Out of Combat Regen

Spirit Resilience

Now grants +3 Out of Combat Regen

Counterspell

Cooldown increased from 20s to 23s
Bonus health reduced +75 +50

Rescue Beam

Cast range increased from 32m to 35m

Colossus

No longer grants +300 Bonus Health
Base Health increased +15% +25%

Leech

Bonus Health increased 120 160 the sum of the two components

Inhibitor

Weapon Damage reduced 25% 10%

Suppressor

No longer grants +50 Bonus Health
Now grants +8% Bullet Resistance

Cold Front

Damage Height increased from 3.5m to 5m

Spirit Snatch

Spirit Power Steal increased 15 20

Arctic Blast

Damage Height increased from 3.5m to 5m

Scourge

No longer grants -4% Cooldown Reduction
Now grants +15% Debuff Resistance

Spirit Burn

DPS Spirit scaling increased 0.05 0.06
Lifesteal Adjustments:

Items

Active Reload

Lifesteal reduced 18% 14%

Bullet Lifesteal

Lifesteal reduced 16% 13%

Spirit Lifesteal

Lifesteal reduced 16% 13%

Spirit Shredder Bullets

Lifesteal reduced 12% 10%

Spirit Rend

Lifesteal reduced 12% 10%

Fury Trance

Lifesteal reduced 18% 14%

Infuser

Lifesteal reduced 16% 13%
Active Lifesteal reduced 80% 70%

Leech

Lifesteal reduced 30% 25%

Vampiric Burst

Lifesteal reduced 16% 13%
Lifesteal reduced 80% 70%

Mystic Reverb

Lifesteal reduced 10% 8%
Imbued Lifesteal reduced 27% 22%

Spiritual Overflow

Lifesteal reduced 20% 16% part of a global adjustment on top of the prior rework to the item
Lady Geist

Life Drain

Life Drain heal reduced 80% 75%
Abrams

Siphon Life

Siphon Life heal reduced 80/40% 70/35%

Shoulder Charge

Fixed speed coming out of canceling Shoulder Charge being too high when hitting a hero
Apollo

Disengaging Sigil

Disengaging Sigil base damage reduced 100 85
Billy

Rising Ram

Rising Ram T3 now also reduces cooldown by 10s
Celeste

Base Stats and General

Bullet cycle time reduced 0.65 0.58

Shining Wonder

Shining Wonder radius increased from 14m to 15.5m
Shining Wonder damage increased 120 135
The Doorman

Doorway

Fixed a bug that could allow you to bring the Urn through a doorway
Drifter

Rend

Rend T3 now also increases melee scaling 1.2 to 1.6

Bloodscent

Bloodscent T3 increased from +10% Amplified Damage to +12%
Dynamo

Kinetic Pulse

Kinetic Pulse spirit scaling reduced 1.8 1.65

Quantum Entanglement

Quantum Entanglement cooldown increased from 19s to 20s
Haze

Bullet Dance

Restored being able to slide while using Bullet Dance
Bullet Dance range increased from 15m to 16m
Bullet Dance now has 30% evasion in the base ability
Bullet Dance T2 changed from "+10% Fire Rate and -45s Cooldown" to "+10% Fire Rate and +3m Move Speed"
Bullet Dance T3 changed from "+60% Evasion and +4m Move Speed" to "+40% Evasion and -75s Cooldown"
Holliday

Base Stats and General

Fixed Rising Ram interrupting Lasso

Spirit Lasso

Spirit Lasso T1 increased from +68 Damage to +80
Spirit Lasso T3 increased from -30s Cooldown to -50s
Infernus

Flame Dash

Flame Dash DPS spirit scaling reduced 1.0 0.7
Flame Dash DPS now does half damage to objective
McGinnis

Base Stats and General

Mini Turrets bounty from 80 + 2/minute to 40 + 4/minute
Fixed Mini Turrets being locked on objectives when they were invulnerable

Medicinal Specter

Medicinal Specter duration increased from 6s to 6.5s
Mina

Nox Nostra

Nox Nostra DPS reduced by 6%
Mirage

Base Stats and General

Base health regen reduced 2 1.5

Fire Scarabs

Fire Scarabs duration reduced from 8s to 7s
Mo & Krill

Burrow

Burrow move speed increased +4 +5
Paige

Base Stats and General

Stamina increased 2 3
Dash speed reduced to slow bucket

Plot Armor

Plot Armor cooldown reduced from 30s to 28s

Bookwyrm

Bookwyrm recharge timer reduced from 8s to 7s
Paradox

Kinetic Carbine

Kinetic Carbine cooldown reduced from 30s to 28s

Time Wall

Time Wall T2 weapon damage increased +30% +35%

Kinetic Carbine

Kinetic Carbine now provides +20% Air Dash Distance when charged
Pocket

Enchanter's Satchel

Enchanter's Satchel spirit scaling increased 0.9 1.1

Affliction

Affliction cooldown reduced from 150s to 140s
Rem

Naptime

Fixed a bug with Naptime that allowed you to attack while casting it

Pillow Toss

Pillow Toss recharge timer reduced from 10s to 9s
Shiv

Base Stats and General

Alt fire knockback reduced by 10%

Serrated Knives

Serrated Knives spirit scaling reduced 0.15 0.13
Serrated Knives T3 spirit scaling reduced +0.1 +0.09
Silver

Base Stats and General

Fixed Tail Whack applying -12% Bullet Resist for the Disarm duration

Slam Fire

Slam Fire Current Health As Damage reduced 4% 3%
Venator

Gutshot

Gutshot damage scaling reduced 0.8 0.7
Gutshot wall hit damage scaling reduced 0.9 0.8
Victor

Aura of Suffering

Aura of Suffering T2 increased from +28 Max DPS to +34

Shocking Reanimation

Shocking Reanimation T3 increased from -100s Cooldown to -130s
Viscous

Goo Ball

Goo Ball lockout period from being affected again reduced 1.35 1.2 a previous bug with increased debuff resistance for subsequent CC not working correctly on this ability was fixed recently

Splatter

Fixed various locations where Splatter didn't bounce properly
Vyper

Lethal Venom

Lethal Venom cooldown increased from 24s to 28s
Lethal Venom T2 increased from -8s Cooldown to -12s
Lethal Venom cast range reduced from 15m to 10m and now scales with boons 0.2

Base Stats and General

Fixed Armor Piercing Rounds doing damage through Petrify
Unstable Concoction reduces the players respawn time by 50%
Mystic Expansion Radius bonus reduced +20% +16%
Greater Expansion Radius bonus reduced +30% +25%
Enhanced Escalating Exposure: Max Stacks +8 +6
Enhanced Escalating Exposure: Amp per stack +2 +1.5
Enhanced Escalating Exposure: Base shred +8 +10 matching enhanced mystic invul
Fixed Enhanced Weighted Shots not maintaining the benefits from Enhanced Slowing Bullets